Role : Gameplay Programmer
Moteur : Unreal Engine 4
Language : c++ / Blueprint
Plateforme : VR
Player : 1 - 4
Duration : 2 months
Alpha Team disappeared during their last mission, leaving behind vital information that must be retrieved at all costs. Put on your gear and set off to discover incredibly immersive worlds that will transport you to the time of the pharaohs, the fascinating era of Prehistory, or even a journey to the moon!
I reworked the behavior of the pterodactyl and redesigned the mechanics for defeating it to enhance both gameplay coherence and the overall player experience.
I developed the Face Scan feature, the players can scan their faces using a webcam. This data is processed by third-party software to generate a 3D model of the player's face, which is then downloaded and integrated into the character. This feature allows players to see their own faces represented on their characters.