Hello, I'm Allan, a french gameplay programmer with over 4 years of experience in the game industry.
I have a passion for creating immersive gameplay experiences that resonate with players. With expertise in multiple game engines and programming languages, I've contributed to projects ranging from single-player mobile games to multiplayer VR experiences.
I'm always excited to meet new people, craft unique experiences, and embrace new challenges in game development.
Dive in to discover my work, and feel free to click on the games that catch your interest!
A game set in the world of Asterix. Players step into the role of apprentice druids, assisting Panoramix in brewing a magic potion to defend the village from an impending Roman invasion.
Role : Gameplay Programmer
Engine : UE4
Platform : VR
Players : 2 - 4
A multiplayer game crafted for events with up to 16 players, bringing everyone together in a lively party setting filled with a variety of fun activities to enjoy.
Role : Gameplay Programmer
Engine : UE4
Platform : VR
Players : 1 - 16
Put on your helmet, customize your look, and head into battle against your friends! Armed with your bow, navigate procedurally generated levels for endless action.
Role : Gameplay Programmer
Engine : Unity
Platform : Oculus Quest 2 / 3
Players : 2 - 12
A racing game inspired by Japanese Touge drifting. Two players go head-to-head in split-screen mode, aiming to achieve the highest score in a live, futuristic race.
Role : Gameplay Programmer
Engine : UE4
Platform : PC / PS4
Players : 2